The Free Site   |  vBuddy - make friends, share photos, blogs, have fun   |  Cheap Web Hosting - starting at $5

TextureAdd v1.0.6.6 Screen Shots

textureadd.gif
textureadd.gif
Features: 6/30/2004

01. import pages and textures in BMP
02. export pages and textures in BMP,RAW
03. copy and paste pages and textures by menu or hot key
04. save current WAD
05. save as new WAD
06. change texture selection color by button or by clicking on color rectangle
07. edit box tells you the position and size of the texture piece

Updated Features: 7/2/2004

08. added right click menu for pages and texures to copy and paste on right click

Updated Features: 7/14/2004

09. Can Add blank pages of any color...
10. Can delete pages...
11. Can delete textures...
12. Can import texture records from TextureAdd Texture Records Files(*.rec)...
13. Can export texture records as TextureAdd Texture Records Files(*.rec)...
14. Can add a new texture record...
15. Can can edit a texture record...
16. Can delete a texture record...
17. Can right click the color window to select basic colors "red,green,blue,orange, etc..." from a right click menu...
18. Can work from the menus uptop or buttons on main dialog...
19. Can paste smaller or larger pages/textures into any size area...

Updated Features: 7/25/2004

20. added a grid
21. Can change grid colors same as selection color
22. Can turn on and off grid
23. fixed a bug with loading wad forgot to free old bitmap before loading a new one
24. new, better looking GUI

Updated Features: 3/2/2005

25. import pages and textures in BMP,PCX,PNG,TGA,TIF,JPG
26. export pages and textures in BMP,PCX,PNG,TGA,TIF,JPG,RAW
27. can export single textures from a selected page to a folder in BMP,PCX,PNG,TGA,TIF,JPG formats
28. can export all single textures to a folder in BMP,PCX,PNG,TGA,TIF,JPG formats
29. can import multiple textures at once
30. fixed a bug with the clipboard functions

Updated Features: 4/15/2005

31. can export all pages to a folder in BMP,PCX,PNG,TGA,TIF,JPG formats
32. can export all pages as one large single image in BMP,PCX,PNG,TGA,TIF,JPG formats
33. can now generate an HTML Webpage for exported pages in jpeg format
34. can now generate an HTML Webpage for exported textures in jpeg format
35. can customize the look of exported HTML Webpages
36. fixed a few bugs that hogs some memory

Updated Features: 5/3/2005

37. can now add a page from an image or create a blank page
38. when adding a page from image you can choose to keep the aspect ratio
39. bitmaps now load in other display modes other than 24 bit True Color #note1
40. fixed bugs under other display modes

note1: I don't recommend you running under 256 color display the bitmaps will be ugly, please try to use 24 bit if posible, 32 bit should work but haven't a way to test on my machine.

Updated Features: 6/27/2009

41. fixed the APPEND option for the import texture records feature...
42. able to now create texture records from the grid settings...
43. corrected code for editing and adding records that goes out of bounds,they will be adjusted automatically...
44. corrected crash when trying to delete a texture without a page added yet...
45. fixed a bug in the add new texture feature,now works in winXP...
46. corrected duplicate texture number when adding a new texture piece...
47. fixed current texture selection retangle from showing up on other pages...
48. now when adding new texture pieces they will look for a blank spot on the page or create a new page if it doesnt fit, this feature is fun to watch lolz
49. now can select more than 16-20 texture pieces/files at once to add to a page, try to keep it under 100 for best results, but around 200 is supported...
50. when adding texture pieces TextureAdd process priority is set to HIGH then back to NORMAL when done, if this is a problem or you wish you could choose what priority to use let me know...
51. when adding blank pages you can now type in how many you want to add, 1-10 at a time... if you want to add more than 10 at once let me know and i'll update the program...
52. you can now add new pages from a long image like the image from export all pages as single image option, if the image is longer than 256 pixels it will add more than one page... its also able to load pretty much any size image, if the images is wider than 256 its resized keeping its current aspect ratio...

Updated Features: 7/29/2009

53. rebuilt the add new texture feature, you can now add thousands of textures without locking up the app...
54. while adding lots of textures you can now stop the process if you get tired of waiting... click the stop button where the add new button was... should be only button enabled at the time...
55. added a menu item options,there you can set the app's cpu priority before or durring adding new textures,high priority should speed things up... default is set to normal...
56. added a check for update menu item under the help menu... now you can check to see if you have the newest version of TextureAdd... if not it will let you visit my site to download the newest one... no information is sent from TextureAdd... it only reads a version file from my site...
57. added a check button to check for duplicate texture positions... a text file will be created to tell you how many and which ones match, also a message box will ask if you want to remove them automatically... you need to run it more than once to clean everything, sometimes there will be a few left over... you'll probably have to retexture the models if you remove a duplicate position that it was using... havent tested this with other wad editors for compatibility... use at own risk...
58. turned off the nag screen about color resolution for 32bit color... should only show now if you're running under 24bit...
59. added static text to display texture pieces # of # to main window...
60. added 192 to the grid drop down boxes...
61. updated about box...
62. minor code changes...

Updated Features: 3/2/2010

63. moved menu items selection color and grid color from the edit menu to options->colors menu...
64. added menu item options->sort files by, can choose by file name or file size... what this does is sort the files you add from add new texture pieces...
65. added menu item options->view->show warnings... you can turn on and off the warning message you get when trying to delete pages, textures, positions, or sorting the positions... this warning is to let you know that if your models are using those items you will need to retexture them over because of the indexing will be all wrong afterwards...
66. added menu item options->view->textures being added... you can turn on and off this to help speed up adding thousands of texture pieces...
67. added menu items, track color, number color, rectangle color, new page color, to options->colors... these allow you to open the color dialog...
68. added menu items, numbers font and progress font to the options->fonts menu... these will open the font dialog box to allow you to select a font for those items...
69. redesigned the about box
70. added new feature track mouse... on the main window in the texture pages area, you can turn it off and on from the check box, and change the color by the c button or the color palette next to it... when tracking is on running your mouse over the current page will highlight a texture if your mouse is on it... the slash in the highlight area will flip or turn to an x base on the flipx and flipy settings of that texture...
71. added new feature show texture rectangles... this is in the grid area of the main window, can turn it off and on with the check box... this will show a rectangle around all of the current page's textures...
72. added new feature show numbers... this is in the grid area of the main window... can turn it off and on with the check box... the a button beside it will apply the numbers to the current page's image so you can save it to file...changing the grid settings will make more or less numbers... the f button will let you select a font to use, the c will let you select color to use or can select a color from the color palette beside it...
73. added progress bar... progress bar will show how long it will take to add many texture pieces... will let you know the percentage done, remaining time and current file being added...
74. fixed saving pages and textures in raw format with display modes other than 24bit
75. changed logo animation on main window
76. added sort button to texture positions, can sort textures by page asending and desending... keep in mind doing so will result in you needing to retexture your models...
77. file dialogs now should remember the last folders for wads, pages, textures, and rec files...
78. texureadd now has a settings file, texureadd.cfg... if this file doesnt exist textureadd uses default settings, and will create textureadd.cfg when the app closes... textureadd.cfg will remember all the checkboxes,menu items,fonts and colors lasted used...
79. minor code changes bug fixes...

Updated Features: 12/30/2011

80. fixed the broken check for update feature...
81. bug fixes... fixed exporting all pages/textures as 32bits in 32bit display mode... now they save as 24bits...

Updated Features: 1/30/2012

82. added support to open and save version 130 wads...
83. the title bar now shows the wads version number...
84. added menu item options->sort files by->file size ascending and descending... what this does is sort the files you add from add new texture pieces by file size...usually the smaller the file size the smaller the texture in height and width...
85. added menu item file->new... what this does is let you create a blank wad that contains only textures... since this type of wad wouldnt work in other editors i had to create a .txa wad version...only supported by textureadd...
86. added menu item file->import... what this does is let you select a second wad file to open and all the textures and positions are appended to the current wad... this is a quicker way than exporting pages and texture records and re-adding/importing them...
87. added a progress dialog to exporting all textures and pages...
88. added support for opening blank wads from wadmerger... since blank wads or wads with textures only arent supported by other wad editors the wad will be converted to a txa file...
89. added support to open wads by drag and dropping it on the main window or by dropping it on the exe file...
90. added support for opening wads with windows open with feature... by browsing and choosing textureadd...
91. fixed a bug that allowed zero byte files to open...
92. fixed the horizontal line color in the about dialog...

Updated Features: 2/5/2012

93. added a draw mode for drawing a selection over the texture pages to create new texture positions...
94. added two ways to view the selection info as you make your selections...

HOT Keys:

copy Page = Ctrl+P
copy Texture = Ctrl+T
paste Page = Alt+P
paste Texture = Alt+T

if you would like to help suport me to continue programming new software and upgrading current software please click below to make a donation, every little cent counts, thanks for your support

I'm PayPal Verified

Join the Mailing List
Enter your name and email address below if you would like to stay updated on my site and this program...
Name:
Email:
Subscribe Unsubscribe

Get your Free Mailing List
by Bravenet.com

Email me Champ at champcomics@yahoo.com
with new features to add or bug / problem reports, thanks...

heres a small tool to change a wads version number for testing purposes... WadVersionChanger.exe 10kb

New Versions:

Updated: 2/6/2012 version 1.0.6.6

download TextureAdd v1.0.6.6 here --- textureadd1066.zip 76kb
zip contains the program file, and config file...

download BTNexgenIPL32.dll at the bottom of this page if dont have it already

Downloads:

this was made by me Champ with Microsoft Visual C++ 6.0 written in MFC
6/30/2004 - 1/30/2012

Old Versions:

Updated: 3/2/2010 version 1.0.6.5 - (BUG FIXED 12/30/2011)

download TextureAdd v1.0.6.5 here --- textureadd1065.zip 76.1kb
zip contains the program file, and config file...

download BTNexgenIPL32.dll at the bottom of this page if dont have it already

Downloads:

this was made by me Champ with Microsoft Visual C++ 6.0 written in MFC
6/30/2004 - 3/2/2010

Updated: 7/29/2009 version 1.0.6.4

download TextureAdd v1.0.6.4 here --- textureadd1064.zip 62.4kb
zip contains the program file, and readme text...

download BTNexgenIPL32.dll at the bottom of this page if dont have it already

Downloads:

this was made by me Champ with Microsoft Visual C++ 6.0 written in MFC
6/30/2004 - 7/29/2009

Updated: 6/27/2009 version 1.0.6.3

download TextureAdd v1.0.6.3 here --- textureadd1063.zip 60kb
zip contains the program file, and readme text...

download BTNexgenIPL32.dll at the bottom of this page if dont have it already

Downloads:

this was made by me Champ with Microsoft Visual C++ 6.0 written in MFC
6/30/2004 - 6/27/2009

Updated: 5/3/2005 version 1.0.6

download TextureAdd v1.0.6 here --- textureadd10.zip 57.6kb
zip contains the program file, and readme text...

download BTNexgenIPL32.dll at the bottom of this page if dont have it already

Downloads:

this was made by me Champ with Microsoft Visual C++ 6.0 written in MFC
6/30/2004

Other Downloads:

NOTE!!!
if you don't have BTNexgenIPL32.dll you will need to download it here before TextureAdd will run...

download BTNexgenIPL32 dynamic link libary here --- btnexgenipl32.zip 391kb
zip contains BTNexgenIPL32.dll and readme text...

version 2.9.6.2

Back To Homepage